“Justice without power is incompetence.
Power without justice is also incompetence."
-Pepperae, Warden Captain of Cathal.
Guild Size: 40-45
Peak RP hours: 19:30 - 01:00 CET
“A citation for new recruits?
Just put in anything, really.”
-Sprout Blueblossom, Ex-Warden
TLDR; The NRH is a Warden Guild with a focus on story driven, dynamic role-play within the Sylvari setting. A friendly guild with a welcoming O.o.C. community.
The first Wardens of the NRH were initially sent to The Reach as an compact investigation force. After setting down in a shady building in one of Divinity’s winding streets, they actively began to work against the veiled Sylvan threats that were reported within the city, ensuring the trouble breeding there would never be a threat to the Grove.. Or any siblings that ventured the Human capital, as Sylvari Saplings and the naive were falling foul of more than just speculated Nightmare presence in The Reach.
The Wardens grew in number, and as they did, so did they grow in notoriety. It was quickly recognized that an undercover movement would be impossible to maintain, and they were merely dealing with the symptoms, but not the cause.
After a series of unfortunate and events, most of which were swept under the metaphorical carpet, the Right Hand had relocate... with haste. During the months after the relocation, the Right Hand thrived in their new base, having created a safe haven for Saplings and a cultural enclave for Sylvari just outside the high walls of Divinity's Reach. They faced both good times and hardships over the fourteen months in Queensdale.
|After their old Prime Warden Niuralos fell to Nightmare and followed-up by the charismatic Suiriane, their focus seemed to shift. The Warden recruits kept somehow finding their way to the Right Hand, and soon a small but tightly knit force was formed. After another series of incidents, their presence in the Glade, as they called their home, quickly became a political time bomb. The Right Hand was recalled. Suiriane then found herself realizing that she had taken up a task that was not hers to take. She left to live out her Wyld Hunt, and formally passed leadership onto Pepperae. To make the Wardens her own, she reformed the Warden structure - relinquishing the title of Prime, and instead taking up the rank of traditional moniker of Warden Captain.|
Rather than see their tightly knit unit fall apart and its Wardens absorbed by other Warden-stations, the Right Hand in its entirety was relocated to a new haven: the Town of Cathal. Mid-West in Caledon Forest, this town lies next to a busy trade route that the Lion Guard set up to connects both the Grove and Rata Sum to Lion's Arch. This is also one of the underlying reasons the Right Hand was chosen for this particular town - they bore the ample experience dealing with other races and customs.
The Wardens are not those of the Grove. Many have lived in Kryta, the Shiverpeaks or even more remote locations for a considerable time, and thus usually have a slightly different perspective and attitude. There is a chain of command, but it had to be adapted to fit – firmer when steering is needed, but flexible where possible. The hierarchy connects but does not restrain and chafe the vastly different personalities that make up the Right Hand. There are also those that are in training, with the intention of becoming Full Wardens and there are a select few non-Sylvari Liaisons that overcame racial differences to prove themselves valuable advisers and allies.
|In between their long missions, the Wardens can be found on recurring events such as Grove Tuesday. However, Cathal remains their supply-station and prime choice to take the occasional breather. Located in the middle of Caledon, it is reachable via the Town of Cathal Waypoint. Upon arrival, one of the two Warden Guards that are located at each gate will ask you to relinquish your weapons for the safety of the town. After several visits, this will no longer be necessary. In-game Link to Cathal: [&BDsBAAA=]|
We are primarily a Sylvari guild. We are looking for more Wardens and Support-Staff of course. (Almost) any Sylvari is welcome, regardless of background and skill-level, provided that:
※ You respect IC Lore. The Guild Wars universe is diverse and colorful enough as it is.
※ You retain a well-rounded character. With a personality, ambitions, flaws and weaknesses.
※ You ask for permission or agreement in whispers before actively engaging other players in conflict, arrests, etc.
Fun and diversity. With such a diverse core of players we always seem to run into some form of trouble… We've been established since October 2013 and have grown considerably in that time through several key developments, saw promotions, and the sadness of deaths among us. We try to cover most spectra of roleplay and we are not biased to our Wardens either. We try to help all our members with character development, and encourage guildies to submit plot-arcs to follow.
However, be aware that the NRH is essentially a Warden Guild, and thus most of the Guild Events will be centered around this. We will include non-Wardens and Liaisons whenever we can. The Wardens of the Right Hand have the occasional joint-venture with the brilliant Archedyne MetaTechnics Krewe (check them out!).
Fill out the form here. And we will contact you OOC to see how we can RP you into the guild. Soundless are also welcome to apply, Cathal is pretty close. Courtiers need not apply, but feel free to contact us if you want to set up some RP. Other races can try to apply- if your reasoning for tagging along Wardens is sound, then who are we to refuse? But we will evaluate these cases, case-by-case. Post mega-server, we feel that we can not exclude people based on race that already Roleplays with us in Caledon.
We only accept applications of people aged 18+.
The twin guild Leaders: