60th Zephyr 1328
Subject Xyzz has entered second stage of the experiment. Recent scans shown that her skeleton is advancing and expanding, and her body experiences overall growth, just like on the simulation. Implanted organs show no sign of rejection or mutations, which is a spectacular success, compared to previous iterations of the prototype.
Since the memory loss she has not lost her violent and rebelous behaviour, even after series of reeducation, during which the subject attempted to punch the designated researcher. Agression level increase is a serious problem, and it should be a priority to remove in future iterations of the serum.
Subject shows signs of enthusiasm during the physical sessions. Utilising her newfound strenght and dexterity seems to be found entertaining by her. During combat training she destroyed the designated golemite again. They need better shielding.
Inquest Bioengineering Division
Who are we?
IBD is a inquest krewe of bioengineers, focused on researching and producing biogenetically altered flora and fauna, biochemical weapons and special asuran operatives known as Bioenhanced Terminator Units. It consists of both research and security teams, involving trained personel and mentioned terminator units. It currently operates in secrecy of Kessex Hills, taking the cryptic inquest operations to the very heart of Kryta.
As part of the inquest, bioengineers of IBD have little respect for widely considered ethical norms of science. They experiment on sentient species, purchase illegal substances and even kidnap other asura for their sinister projects. Outside of the labolatory tho... they are quite normal people. They have hobbies, enter relationship and enjoy a glass of fine ooze booze. After all, few people are truly rotten to the core. Most of them simply follow diffrent ideals and rulesets.
What can we offer?
As a generally Lawful Evil/Neutral Evil guild we offer roleplay focused on inquest immoral research and experiments. Our rp is concentrated both in labolatory, Rata Sum, and the fields of Kryta, involving of course the Divinity's Reach, where we hang out after we change the signature red and black uniforms to something more casual. We run guild events, both one-timers and guild plots, involving many events bound together. We also enjoy co-operating with rest of the community, and we are happy to do guild crossovers.
Who are we looking for?
There are many ways to join the krewe. The only requirement for your character is to be an asura (obviously). We offer several roles within our krewe:
Researchers form up majority of the krewe. Their job is to research and produce new technologies. To join as a researcher your character should have some scientific experience, either inside the inquest or out of it. Redesignation, recruiment, manpower assimilation, all of those are valid ways to start your character up as a researcher.
Every krewe needs it's security team, to keep it safe from sabotage, overzealous bookah or failed experiments. Security personel is highly trained in combat, utilising inquest equipment and adhering to security protocols. Security agent can join the krewe in the same ways as the researcher.
Future Of The Inquest (insert sarcasm). Trainees are young researchers and assistants, recruited by the inquest. Freshly graduated from their college, they are looking for opportunities to work or conduct their own experiments. Lack of ethical limitations makes joining the Inquest a very tempting option to consider. Trainees will attend courses and gain experience by assisting the krewe members, to eventully create their own graduation project, which, after being accepted by the krewe leader, will grant them a well deserved promotion. To join as a recruit, your character can be freshly assigned to the krewe from the academy, or simply recruited directly by krewe's representative.
They are nobodies found in prisons and on the streets. They either crossed the Inquest, or volounteered themselves as test subjects for this project. All of them are remade. Their bodies get enhanced by biochemical serum, and their organs are replaced with better, bioengineered ones. They are often bigger then most of the asura, and their physical strenght surpasses anything asura could ever accomplish. Bioenhancement usually goes in par with reeducation, so the biotroopers become loyal to Inquest's cause. To join as biotrooper your character can either be caught by the Inquest, or volounteer for the bioenhancement. Either way, they'll undergo a painful surgery, followed by subsequent implantation of newer organs, supported in strict mineral-rich diet. All of that will happen in-game, so be ready for this to happen to your character. But then again, if you dislike such roleplay, what are you looking for in here anyway? ^^
The only rank which does not require asuran character. Test subjects are fuel to inquest's experiments, especially for the bioengineers. They have no rights and (usually) no future within the metakrewe. Their sole purpose is to suffer horrible experiments to bring Krewe Leader much needed data. If you plan some character development for your OC, and are not affraid of dark and violent RP, give us a notice! Mostly the test subjects end up being killed in one way or another, however some manage to escape or, if they are obedient and useful enough, find a place within the ranks of the krewe. In case of RPing test subject, the eventual fate of your character is ultimately decided solely by you. Keep in mind however, that it is very unlikely for non-asura to reach higher rank than that within the inquest, although there are some exeptions (Kudu's sylvari assistant or Scarlet being special consultant)
Where are we located?
Our krewe's uses a hidden labolatory in Kryta. From there we have access to our fields of operations, close waypoint connection to Divinity's Reach and an asura gate to Rata Sum.
How to join?
If you wish to join our krewe, sign up to our enjin page, and fill up application form: https://inquestbioengineering.enjin.com/
Geneseer Zoria (GLaDD.8479)