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Stupid Lore Questions

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ASo far GW2 seems to be fairly... interpretation based? Based off of what we meet in game?

So my question is, does anyone have any advice on where to mine for lore for types of magic of the classes? Or, perhaps if I'm very lucky, any pre written guides that exist.

There is a pretty sharp divide in GW2's lore between setting elements and the gameplay itself. The setting tends to have some relatively detailed lore surrounding it, but the closer you come to gameplay the less you have to work with. The types of skills available to different professions in gameplay have been designed to be thematically appropriate, but rarely have any real lore behind them other than "it's magic". There's nothing to really explain how one type of magic is fundamentally different from another, what someone is physically or mentally doing to cast spells, etc.

One thing we do know is that a lot of aspects of the professions we see in game are meant to demonstrate the most common and orthodox way that this type of magic is taught, and consequently the most likely way someone would have learned. This is how a lot of the elite specialisations tie in lore wise (and some of those do have lore around them, a lot more than the base profession). The core skillset of a Mesmer in gameplay demonstrates a fairly orthodox Tyrian mesmer, but in the Crystal Desert they have different traditions and mesmers are taught a little differently, giving us the Mirage, something that also differs in certain important ways in gameplay if you build your character as one.

The upshot of this is that there's a lot of freedom and interpretation in how you roleplay your character's skillset. This really has more to do with the power level of the group you're playing with than anything else. Some people want to play nigh immortals, as the player character is presented in gameplay, who can fight through a dozen foes single handed and heal away any wounds in a matter of moments. Others want to play much more down to earth characters who can't do those things, but are still magical and still use the same type of skills to a lesser degree of power.

This isn't an inherently bad thing, as it allows for a wide range of rp styles, but this wide range makes it almost futile to try to produce guides on how to rp certain types of magic. People are going to fundamentally disagree on where the limits are, and how closely they want to mimic what others would consider game mechanics to be ignored when IC. People have written guides, on this site and elsewhere, but nobody's produced anything that even comes close to being definitive.

The best advice I can give is to figure out where you want to be on the power spectrum, and to avoid the temptation to have your character be good at everything their profession can do in gameplay. Look at the entire set of skills and abilities avaialble to a class in the game, think about how those things would work best in roleplay, and then pick a subset of them that your character knows how to use competently. This both leads to a more interesting character, as lacking competence in certain areas tends to produce more interesting situations, and means you can focus on the part of that profession that you like the most and feel most comfortable with.

You're better off asking a few specific questions about areas of uncertainty once you get to that point and already know your goals than trying to follow a guide written by someone else from the very start of the process.
Ingjald Firebeard
~The Magpie Mercenaries~
Posted Mar 27, 18 · Last edited Mar 27, 18
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Had some interview links stored for magic:
http://tyrianadventureleague.enjin.com/mobile/forum/viewthread/m/14647179/id/8281676-very-good-interview-about-magic-lore

http://www.guildwars2roleplayers.com/forum/page/1/m/2737230/viewthread/9902543-2rps-lore-interview-arenanet

and then you can check the site in the wiki here
https://wiki.guildwars2.com/wiki/Talk:Magic

there are also headcannons people created and their own interpretations of certain types of magic, but i guess you just wanted for magic in general.
feel free to leave me a message if you need any more help with any specific type of magic

note;; this message's meant for the guy above the mod's post, but somehow the reply function isn't working with me
*insert hot signature*

username: xDiogen.3594
discord: Diogen#5338
Posted Apr 15, 18 · Last edited Apr 15, 18
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